Category Archives: Apple Inc.

Jony Ive’s iOS 7 Interface Design For Apple: Redux

So, from my previous post lambasting Jony Ive’s work product rendering iOS 7, I received a similar query from several friends who are graphic designers in which they sought a very good answer:

If, using my architectural references, Ive failed by utilizing the two most obnoxious aspects of modernism…

One, the reduction of detail to the extreme such that all that’s left is the rhetorical and boring white box…

Tsai Residence Modern Architecture


Two, the reduced modernist box raped by inauspicious elemental ornamentation (aka, “Mies van der Rohe design abused by Liberace decoration”)…

Safari 5 copy

Then, what is the example of good modernism to which Ive should have strived?

The answer is, THIS…

Detail_Texture_Clarity_Maturity_Sophistication_Good Simple Modern Design

Detail. Texture. Clarity. Maturity. Sophistication. Simple. Modern. Design.

The point is that, if this…

Safari 5 copy

…is to this…

Safari 4

And, this…

Tsai Residence Modern Architecture

…is to this…


and this…


and this…

Safari 5

Then, the good modernism of this…

Detail_Texture_Clarity_Maturity_Sophistication_Good Simple Modern Design

…would have produced better icons such as (sourced from various designers on the internet disparaging Ive’s childish and boring work)…












And “Notes” app would look like this…

NOTES alternative format

But, instead we have the memory of Steve Jobs doing this…

Job's Reaction to iOS 7

Because Jony Ive rendered this…

Jony Ive Initial Rendering.PNG

Of the entire lot of icons on the home screen, Ive and team only improved two: “Photos” and “Games:”


Apple’s New iOS 7 Interface Design By Jony Ive — So Much Less And Yet Too Much

Product-Cum-UI-Designer Jony Ive Has Exceeded His Level Of Competency.


Dull. Boring. Flat. Elementary. Childish. Immature. Kitch.

All at once.



Welcome to the new iOS 7 design by Jony Ive

At Apple’s annual developer conference in San Francisco on June 11, the company unveiled a revised look for its iOS software, earning a standing ovation — and one “I love you” — from the several thousand developers in attendance. Amazing, because I felt a lump in my throat.

I saw a developer mock-up the day prior and thought, “No way they are doing that, those things are horrid.”

They are doing that.


The latest version of Apple’s iOS software, the user interface for its iPhone, iPad and iPod Touch devices, marks a move away from Apple’s trademark detailed and “skeumorphic” design, which relies on digital presentations of real-world objects, and toward a “flat” design aesthetic that’s recently become trendy among tech companies — think bell-bottoms, pet rocks, mood rings…you know, things of lasting value and impression.

OK, so I don’t like Ive’s iOS work. I’m sure it’ll be a huge hit with teenage girls…that’s the target market right? Because few adults and no businessperson is going to ever want to pull out their iPhone in public again. Maybe Apple/Jony Ive just breathed a chance of life into the new Blackberry X10.


Apple design chief Jonathan Ive offered an overview of Apple’s design aesthetic:

“We’ve always thought of design as being more than how something looks. It’s the whole thing. The way something works on so many different levels,” Ive said. “I think there is a profound and enduring beauty in simplicity.”

Yes, great design does tend toward simplicity (I’m thinking about my Bang & Olufsen stereo and speakers and my Audi). But pedantic abuse of simplicity in service to banal trendiness merely creates an homage to boring and non-stimulating factors soon to be considered trite and cliche. Great design of simplicity is simply “Classic” and timeless, always stimulating, always in good taste — now and fifty years from now.

My favorite architectural design is modernism. Taken to its extreme though, as its theme became trendiness, removing too much detail led to boring square white or glass boxes devoid of stimulation and not at all stimulating.

Tsai Residence Modern Architecture

The really bad architects/designers of the period toward modernism’s “death” in the mid-to-late 1970’s attempted cleverness through banal adornments to the vapid white box with trendy carbuncle elements and obnoxious color (ala, iOS 7) piquing our ire — think Mies van der Rohe design abused by Liberace decoration. For, it was the birth of Kitsch!

Safari 5 copy

Liberace Bedroom

And so it is: kitsch with Ive’s iOS 7 user interface for hundreds of millions of people.

Not Design; More Like Styling

So, yes, the hyped focus on Ive’s unveiling was the apparent simplicity of the apps and icons. But for all the supposed simplicity (flatness) and kitsch color, the biggest—and perhaps most elegant—element of the new system is its complex adaptability to external environmental conditions. For example, iOS 7 uses the accelerometer to adapt the screen in “parallax,” achieving “new types of depth,” in the words of Jony Ive. And using the phone’s light meter, it seems that the new icons and background adapt to the lighting to improve readability automatically.

The screen itself is presented as a dense layering of image effects. In an exploded axonometric view, we see a crisp clear background serve as a foundation for a middle layer—the apps—topped off with an elegant blurred panel that serves as a background for the control center. We can glean something about the future of iOS in the use of layers.

parallax layers

Rather than treating the home screen and apps as separate, iOS 7 uses layering to provide context, instead. As one moves the phone, the layers change in relation to each other to provide the image of depth and movement. But, do we really use our phones that way? Do we really swivel our phones around when trying to pick and launch an app? Nah…not really. Nice trick though…still not design, more like styling.


The “Parallax planes” idea looks cool. The redesign does not. It’s horrible.

The old third-party icons look like a professional designer created them. The new Apple icons look like a grade schooler created them.

A Reversed Calm Before The Storm: iOS7’s Dull After The Kitsch

And while I get that all the “hip people” hated the skeumorphic stuff (something about not the current “in-thing”), is a plain white background really such a great improvement over linen? The thing looks like a snowstorm, especially on the white iPhone models. I think the existing version of Messages, to pick just one example, looks much better than the redesign we saw here.



It’s this way throughout. Once past the kitsch home screen, it’s nothing but dullsville, man.

Safari 2

os6 and os7-compass



Apple used to have UI designs that nobody could match. Now they’re not only the same as everybody else, they’re following instead of leading.

Introducing The Apple Android-Cum-WindowsPhone

ios7 flat uiJony Ive should have stuck with industrial product design, not ventured into graphic design for operating system user interfaces. IOS redesign has rendered an Apple version of WinDoze Phone or maybe even that alien Android.

As one commenter posted online, “If you put a holo3d launcher on an android 4.1 phone you basically had IOS7 (but with widgets).”

Another posted, “Looks way too much like Windows 8. Why would Apple want to get away from the rich, deep looking appearance that iOS currently enjoys, and go to such a flat, cheap look? That is one of the reasons I chose an Apple iPhone is because the UI is so rich looking. If wanted a UI that looks like kids drew it with a crayon, I would have gone with a Windows 8 phone.”



There are certainly visual similarities with Android, and the solutions are similar to WindowsPhone. Given the usage stats and customer loyalty that Tim Cook quoted in his introduction, the problems and solutions of iOS are supposed to be unique. Rather than overhaul the system, they’re attempting to introduce what amounts to a new kind of visual “slang” — if the original iOS was built for a 45-year-old newbie, iOS 7 looks like it was designed for a “tween.” It’s more grown-up in terms of functionality, but younger in terms of form — one, namely me, might say childish.


In fact, I posted my status to Facebook: “Update to Apple’s new iOS7? Make your iPhone and iPad look like 5 year old’s kid toys!”

I’m sure I don’t like the new iOS look but as with almost all Apple products the proof will be in holding the device and using it. That’s where they shine, and maybe that’s when I will be persuaded.

Oh, One More Thing

One more rant: AS FOR ITUNES RADIO… You have to listen to ads…unless you pay $25 per year for iTunes Match. That’s well and good, but when Apple precludes members like me with more than 25,000 songs from joining Match, then we music aficionados are relegated to a second class experience of ad-interrupted streaming music. Or not…because I will continue to support ad-free Pandora through my purchased subscription where I am not forced to suffer ads because I also happen to own a lot of personal music.

And yet, this is also part of the problem: there was no “One More Thing.”

Where’s my new watch and my new television?

And my new, “I didn’t even know I need that” thing?

Steve Jobs — (Also) Visionary in Design & Architecture

A few days ago one of the most influential figures in computing, product design, and — in many ways — architecture, died.

In the 70’s and 80’s, Steve Jobs helped to change the course of personal computing as the co-founder of Apple, bringing technology to the masses through design simplification. A 1981 ad from the Wall Street Journal makes the case clear, “Putting real computer power in the hands of the individual is already improving the way people work, think, learn and communicate and spend their leisure hours.”

Thirty years later over a hundred million people around the world learned about his death via notification on their iPhones and iPads. None of these devices are traditionally define as “computers;” none of these devises are wired to what’s call a “local network.”

As for product design, the “i” factor is well known worldwide and has been recognized by design masters such as Dieter Rams. In this field, Steven Paul Jobs’ legacy will last for a hundred years.

“In most people’s vocabularies, design means veneer. It’s interior decorating. It’s the fabric of the curtains, of the sofa. But to me, nothing could be further from the meaning of design. Design is the fundamental soul of a human-made creation that ends up expressing itself in successive outer layers of the product or service. When you’re a carpenter making a beautiful chest of drawers, you’re not going to use a piece of plywood on the back, even though it faces the wall and nobody will ever see it. You’ll know it’s there, so you’re going to use a beautiful piece of wood on the back. For you to sleep well at night, the aesthetic, the quality, has to be carried all the way through.” — Steve Jobs

Further exploring the world of design, Steve Jobs was a patron of architecture. Jobs worked with Bohlin Cywinski Jackson, one of the most renowned US architecture firms, to develop state-of-the-art retail stores around the world. In these iconic projects, glass — one of the most essential materials in architecture — moved to the next level of design, technology,and functionality. And here, Jobs was essential for Corning to develop “Gorilla Glass” that Apple applied vigorously to their most daring store designs such as the glass box store in Fifth Avenue, NYC and the glass cylinder store in Shanghai, China.

It is believe that these sheets of glass comprising Apple’s stores are the largest used in architecture, to be exceeded only by the new and huge curved glass walls of the upcoming new Apple World Headquarters designed by Sir Norman Foster and Steve Jobs.


Apple’s original Fifth-Avenue glass store in NYC broke all retail architectural design traditions to invoke the heart of design simplicity, and in the process became a hot tourist destination, as well.

Apple’s New 2011 Revised Fifth-Avenue Cube Uses Just 15 Giant Sheets of Glass — Apple, famous for pushing materials to their limits in order to make ridiculously thin and strong gadgets, is doing the same for its flagship Fifth Avenue store in New York City. A remodel of the already perfectly good design will see the amount of glass panels of the iconic cube reduced from 90 panes to just 15. It seems that Apple’s minimalism knows no bounds.

Glass cylinder store in Shanghai, China — In July 2010, Apple opened its first retail store in China… Shanghai. The bound again made unbound, as Jobs worked with architects and glass manufacturers to created the glass-cylinder store.

The round glass store entrance tower, surrounded by two large skyscrapers and a substantial circular wall of concrete, includes a spiral glass staircase leading to an underground retail space – just like New York’s.

In both cases, the New York and the Shanghai designs represent a return to elementary geometry – simple basic forms, utilizing the transparency of glass to allow light into hard to reach spaces, just as Apple products brought illumination of user-friendly, simply-designed technology to the masses.

Other Notable Apple Store Designs:

Carrousel du Louvre

Hong Kong IFC

Ginza Tokyo

Third Street Promenade in Santa Monica (glass-roofed Apple retail store)


As in architecture where Steve Jobs’ influence has produced many breakthroughs related to manufacturing, most of Apple’s product design innovations relate to manufacturing, as seen on the Macbook Unibody aluminum design and for which every one of the world’s existing, highly technical laser cutting manufacturing machines for the unibody is devoted exclusively to Apple product manufacturing.

“Stay hungry. Stay foolish” — Steve Jobs

And the new Apple Campus in Cupertino, commissioned to Foster + Partners, is what culminates all the discussion points above into one ground-shaking building with new sustainable technologies and resource utilization. Curved glass, a new way to conceive office space planning, low impact on the existing site while providing more green areas, integrated design and a state of the art sustainable strategy… all will be Steve Jobs’ legacy for architecture when doors open in 2015.

“It’s a circle, and so it’s curved all the way around. As you know if you build things, this is not the cheapest way to build something. There’s not a straight piece of glass on this building, it’s all curved. And we’ve used our experience in making retail buildings all over the world now, and we know how to make the biggest pieces of glass in the world for architectural use.” — Steve Jobs


Apple Inc. New World Headquarters – Designed By Lord Norman Foster & Steve Jobs


Lord Norman Foster issued a tribute to Steve Jobs (1955-2011), who passed away yesterday at the age of 56. Foster + Partners is working on the new Apple Campus in Cupertino, scheduled to be completed in 2015.

With my colleagues I would like to pay tribute to Steve Jobs. Like so many millions our lives have been profoundly and positively influenced by the innovations pioneered by Steve and Apple, names which are inseparable.

We were greatly privileged to know Steve as a person, as a friend and in every way so much more than a client. Steve was an inspiration and a role model. He encouraged us to develop new ways of looking at design to reflect his unique ability to weave backwards and forwards between grand strategy and the minutiae of the tiniest of internal fittings. For him no detail was small in its significance and he would be simultaneously questioning the headlines of our project together whilst he delved into its fine print.

He was the ultimate perfectionist and demanded of himself as he demanded of others. We are better as individuals and certainly wiser as architects through the experience of the last two years and more of working for him. His participation was so intense and creative that our memory will be that of working with one of the truly great designers and mentors.

– Norman Foster Architect Chairman + Founder of Foster + Partners

Mac OSX 10.7 Lion — Apple Has Labored To Render It’s Own Windows Vista (Not A Good Thing)

The more I experience and read about Lion, the more its strikes me as Apple’s “Vista” — meaning, epic fail.

I have been using Macs since system 7, used to the changes, and accepting of changes with purpose… that’s “purpose” for us the users, not Apple’s purpose to dictate how we shall use our Macs and how they shall drive us to use Macs of the near future. It just seems like this time around they really went too far. It is like they have run out of new ideas and instead are putting their effort into trying to build a better solution to a nonexistent problem.

The previous Mac operating system, Snow Leopard 10.6.8, just worked. No muss. No fuss. All apps worked as they should. No longer…


The Power of Mac OS X. The Limitations of iPad

With Lion, Apple has taken a system geared to the iPhone/iPad limitations of visual space, lack of input devises outside of fingers, and component reduction… and applied them viscously to a desktop product with none of these limitations… and it’s an epic fail: lots of bogging down and cumbersome reshuffling of files (constantly) with no real new features that make this a new and wondrous experience affording us capability never before possible. Nope its just frustration to no real benefit.


So, what it boils down to for me is this: Nothing in Lion compels one to abandon what is currently a stable and functional version of the Mac OS (Snow Leopard). As a mouse-centric power user who’s tweaked his Mac to near-perfection, it’s just not enough benefit with lots of frustrations. Wish I had stayed with Snow Leopard.


While there’s much that is good in Lion (I jut can’t rattle them off), there’s also much that suggests that success has gone to Apple’s head.

Like Microsoft, Apple now thinks it is smarter than its users, and the company — not us users — know best what we need and want.

  • Auto-save and versioning are so poorly done, it seems Apple got no feedback from real-life users. Most apps that need either capability built it in long ago and did it better than Apple’s one size fits all scheme.
  • The new scheme of organizing files forces you to flip through folders and docs rather than just all shown in the grid format — to use the normal grid means the files reorganize how Apple wants them, not how I want them as a default.
  • Launchpad is such a pain to turn into something useful, within a minute of seeing it, I knew of a much better way to get the same result. Apple seems clueless to the fact that a scheme that’s tolerable (just barely) on an iPhone and iPad is worthless on a Mac.
  • Now there’s this mess with iPhoto and the fact that the program no longer integrates with Time Machine to facilitate restoration of a single or a few specific trashed photos. Nope, Apple wants you to restore every photo in the library (which leaves out your newly created photos absent in the Time-Machine restoration… or they want you to hack a workaround. Apple apparently doesn’t care how long it takes us to restore an image from iPhoto as long as the capability to do so can be checked off some list.
  • Worst of all, Apple either made the changes impossible to reverse or such a pain to do so that users waste a lot of time getting things like scrolling a scrolling mouse back to what they ought to be.

Apple’s former “Be Different” slogan is obviously obsolete. Their new slogan seems to be “Do It Our Way.” Or as some of us feel, “Do It Our Way, Bitch.” But, that’s Windoze approach, isn’t it? So I guess we really do have Apple’s Vista on our hands now.


Problems? What Problems?

With all the problems that users have been having with Lion (and documented on many user sites, as well as on Apple’s on forums), you should decide not to upgrade to Lion, if at all possible.

  • First, because of all the “new” ways of doing things which are just opposite of the way one is used to.
  • Second, it seems that Apple is pushing everyone into using the cloud structure and into using mobile devices and not desktops. That’s the feeling Lion gives you, with the gestures instead of mouse and keyboard. Apple dropped the optical drive for Cd’s/DVD’s from the Mac Mini… you can be sure they will do so next on the new iMac’s… as Apple forces us to use “Cloud” — just like Microsoft forces it’s users to things its way.

I have an iPhone and an iPad, but I’m not a mobile computing person and have no need to watch movies on a phone, or have my entire collection of photos on it either. This all resides on my desktop, where it belongs… for me. I also don’t want my information floating through the air that someone may eventually figure out how to covertly borrow.

As for iPad, I use it for web browsing and email, even some book reading, but this too isn’t used for movies, phone or music collections.


Safari Has Gone Off The Range

Safari got progressively better over the years. Now, Safari 5 is the first version to be a step backwards in terms of performance and responsiveness. I’m confident it will get better, but when and why should I have to wait?

If you’re running Safari 5.1, whether under Mac OS X Snow Leopard or Lion, there’s a good chance you’re not altogether pleased with how well it’s running.

If you have multiple tabs open in a Safari window, you may find that when you click to change the active tab, the newly selected page temporarily goes blank as it reloads. Typically, at this point, the same reloading will occur for each and every tab that you subsequently select to view.

In a few cases, when you attempt to access a Safari tab, a message may pop up warning you of impending forced reloading of pages: “Webpages are not responding. To visit the selected webpage, all webpages in the other tabs and windows must be force reloaded. Do you want to visit this page?”

Another complaint about the Safari Web Content process is that its CPU percentage, as listed in Activity Monitor, can explode to enormously high levels, sometimes in excess of 100%. Even when Web Content’s CPU usage is at a manageable level, Real and Virtual memory listings can be quite high. I’ve seen memory levels exceed 2GB. When this occurs, everything in Safari (and sometimes everything on your Mac altogether) typically slows to a crawl.


Gestures? I’ll Give You A Gesture…

One of the major themes of Lion is the touch interface and gestures. To fully take advantage of them, you must use a trackpad. (Yes, Magic Mouse supports a smaller set of gestures, but mostly those gestures are wasted. I find a trackpad to be a frustratingly less precise input device than a mouse—more often than I’d like I have to wrestle with my trackpad to accurately place the cursor. So, I’m a mouse guy.

As one preferring a mouse, Apple’s “natural scrolling” is pure frustration with no benefit. I understand why it could be useful with a trackpad—it mimics the tactile scrolling, etc on the iPhone/iPad—but when you introduce a mouse’s scroll wheel or have been using the Magic Mouse “normally” for some time, the “natural method” breaks down as simply cumbersome. There’s nothing natural or intuitive about moving a scroll wheel or running your finger in the direction opposite to what we’ve used in the past.


High-Minded Incompetence

In the end, Lion is lots of high-concept with reduced functionality and limited benefit — I haven’t found them, but I’ll give some slack and say that buried in all the cumbersomeness there must be a benefit… kinda like saying that with all this shit around, there must be a pony in there somewhere… but that’s not really a good endorsement for Apple.

When working with Lion focusing on what’s really happening, it’s just some really clunky product.

Launchpad, for example. The Launchpad idea works well on an iOS device given the constraints of the interface—no windowed environment or sense of a directory hierarchy. But on a Mac where I may have hundreds of applications? There are better ways. I know, it’s one of many options for launching applications. And it’s an option that’s best used by those who have very few applications. But for me—who has those hundreds of applications—it’s a clumsy interface that I’ll ignore.

Scroll Bars: This is another concept that works well under iOS but makes little sense to me in the Mac OS. How, in any way, does removing the arrow buttons from a scroll bar make that scroll bar more functional? The aesthetic of a less cluttered scroll bar (or no scroll bar at all) is interesting, but I don’t need my Mac to be aesthetically interesting in this instance. I need it to provide me with controls for easily navigating windows.

Autocorrect: I’ve found this feature to be really helpful on my iOS devices because of the small virtual keyboards, where I’m likely to mistype. However, with a full-sized physical keyboard at my Mac, I’m a much better typist… yet Autocorrect asserts itself to “correct” my perfectly fine word. So be careful, or wrong words will be inserted for you to go back and correct the autocorrection.


Finally, we have Lion’s stability. It’s not unusual for these kinds of major OS releases to have problems when they first leave the gate. Lion is no exception. The initial Lion release was extremely “buggy” in my experience. The 10.7.1 release helped, but Lion is still far less stable than Snow Leopard.

And, in all of this, Apple gives the lie to their former tagline, “It Just Works.”

Ah, the good ol’ days.

Steve Jobs, Apple & iPhone: Bad Form Baby, Bad Form!

Ahhh… Stevie lost his phone, and now he’s pissed!

Mr. Jobs, put away your clearly earned ego and stop having a tantrum. Yes, we all know you want to “make an example” of the players involved in revealing your precious new iPhone… so that no one will ever again destroy a perfectly planned market introduction (or to ever dare outmaneuver the great Jobs [Is that you flailing frantically behind the curtain we should ignore?]).

Steve Jobs Mutated Into Big Brother!

But hey, bud, shit happens! YOU fucked up… YOU lost the phone, Jobs… why take it out on these guys?

To me, Apple now seems as bitter and nasty as monopolist-behaving Microsoft.

Do you, Jobs and Apple, still deserve our pathological admiration and devoted obsession to wait with baited breath to purchase your every new product?

Not so much anymore.

You have become the Big Brother at whom we should hurl the sledgehammer.

So… here’s what’s purported to have occurred:

  • a young, naive engineer at Apple irresponsibly left behind a prototype iPhone at a bar,
  • a person who was handed the phone found no one to claim it and…
  • sold the prototype iPhone to the Gizmodo technology site,
  • and Gizmodo exists to do what it did: publish “scooped” photos and other information about the unreleased device.

Next up:

  • Jobs/Apple stimulate a criminal investigation by public authorities
  • against the two persons who did what anyone would do:
  • get the phone to a techie gossip columnist and scoop competitor tech-obsessed fan sites by publishing photos.

Mr. Jobs and Apple Inc.: Bad Form. Bad form. Bad Form.

Apple is renowned for its devoted fan base, or what most business writers refer to as “Apple’s Cult Following.” These are the purchasers who make Apple’s products a continuing success. And, the behaviors of our two protagonists fell right in line with how obsessed cult followers react to being handed a scoop!

Apparently, Apple want customers and fans to react with indifference to upcoming new products.

Apparently Apple prefers that the world look forward to their products as much as we do a new Windoze product.

Apparently, Apple seeks and deserves no more respect and adulation as we maintain for Microsoft or Sony/Ericsson.

Apparently, Apple has mutated into the Evil Empire and Steve Jobs into the Emperor.

So be it!

Operation Valkyrie Is Activated!

Brian Hogan, a 21-year-old college student living in Redwood City, Calif., sat drinking at a local bar with friends when another patron handed him the now-infamous next-gen iPhone. Knowing it wasn’t his phone, Hogan asked others near him if the phone belonged to them. When they disclaimed ownership, Hogan and his friends left the bar with the phone.

Gizmodo paid Hogan $5000 for the phone, with the impression that the payment provided access to the device so as to photograph and review it.

Operation Valkyrie is executed flawlessly as the prototype iPhone pictures flow through the internet across the galaxy!

Apparently, Hogan believed — and Gizmodo emphasized to him — there was nothing improper in sharing the phone with the online tech press — today’s modern journalists who should be afforded rights like their printed and televised press brethren, i.e., accorded wide latitude to publish scoops free from legal liability.

Charges have not been filed against Hogan, said Stephen Wagstaffe, chief deputy district attorney for San Mateo County. “The investigation is ongoing,” said Wagstaffe, “and investigators are still determining whether a crime has been committed.”

If authorities do classify the incident as a theft, Hogan could be charged, Wagstaffe said. “Anyone who was in possession of the phone would be a suspect in a theft case, assuming it’s determined that a crime has been committed,” Wagstaffe added.

That also means that Jason Chen, the Gizmodo editor who purchased the prototype from Hogan, then photographed, disassembled and analyzed the iPhone, could face similar charges.

Friday, April 23rd, California police with the REACT (Rapid Enforcement Allied Computer Team), a multi-county task force that investigates high-tech crimes in the Silicon Valley area, served Chen with a search warrant and removed several personal computers, hard drives and digital cameras from his home.

The status of those computers is still being debated, said Wagstaffe. “We continue to discuss the matter with Mr. Chen’s attorney and the attorneys for Gawker,” he said, referring to Gawker Media, the New York-based firm that publishes Gizmodo. Gaby Darbyshire, Gawker’s chief operating officer and the company’s counsel, has argued that the search warrant was invalid because it violated California and federal shield laws that prohibit.

Hey! Apple in a drunken stupor left behind their own prototype product — no one picked it from their employee’s pocket.

Someone, believing it was Hogan’s phone, gave the prototype iPhone to young Hogan who sold it to Gizmodo’s Chen.

Now many appropriately ask, how can that be “stealing?”

Well, this scenario can be construed as “fencing,” selling and receiving stolen property. California’s “receiving stolen property” laws appear very unforgiving.

But so what? Apple claimed and was given back their property.

These “outsider” players all behaved as one would expect any reasonable person to react to the opportunity, and no one should delude themselves with feigned claims of their own propriety were they presented this opportunity.

The only person who did anything wrong was the young engineer who left the phone behind irresponsibly — which is to say that Apple itself left behind its own phone irresponsibly.